ImportGeo-CAD
CAD models are usually not stored as volumetric data. Rather, such models are described by the surface(s) of the modeled objects. Commonly, those surfaces are modeled as a set of connected triangles.
ImportGeo-CAD is GeoDict’s module to read such triangulations, and to transform them into a volumetric voxel mesh.
Two file formats can be imported with ImportGeo-CAD:
The STL format specifies both ASCII and binary representations. Binary files are more common, since they are more compact.
For more information see: https://en.wikipedia.org/wiki/STL_(file_format).
The OBJ file format is a simple data format that represents 3D geometry alone — namely, the position of each vertex, the UV position of each texture coordinate vertex, vertex normals, and the faces that make each polygon defined as a list of vertices, and texture vertices. Vertices are stored in a counterclockwise order by default, making explicit declaration of face normals unnecessary. OBJ coordinates have no units, but OBJ files can contain scale information in a human-readable comment line.
For more information see https://en.wikipedia.org/wiki/Wavefront_.obj_file.
How ImportGeo-CAD works |
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