Visualization of Surface Meshes
When a surface triangulation is loaded, the structure appears in the Visualization area of the GUI, and, above in the Visualization panel, the Triangles tab becomes activated. Modifying the parameters allows to visualize the triangles in different ways.
When visualizing triangulated surfaces, and to observe the difference between the View Mode and Coloring choices, the visualization of the voxelized structure must be switched off by unchecking the Structure tab.
Select between different View Modes and Coloring schemes:
The Features pull-down menu allows to visualize vertices, midpoints, and face and vertex normals.
Two different Transparency Modes are available, which allow to visualize the inner parts of the structure:
With the Visible Meshes pull-down menu, the visualization of every imported mesh can individually be switched on and off.
With the help of the Clip sliders, the region to be shown can be adjusted.