Results
The result file (*.gdr) is opened in the Result Viewer after the computation is finished.

In this algorithm, all voxel edges are found that are adjacent to all three materials. The report contains the computed values for Number of voxel edges in x-, y-, and z-direction, as well as the Total length of three-phase contact edges, which is computed by multiplying the sum of the above numbers with the voxel length.
The result geometry where the contact lines are marked can be loaded from the Data Visualization tab.